﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;


namespace nkl
{
    public class ItemPool<Item> : BasePool<Item> where Item : class, new()
    {
    }

    public class Item
    {
        public int price { get; set; }
        public int type{ get; set; }
        public int id { get; set; }
        public string name { get; set; }
        public string describe { get; set; }
    }
}